Cheat Codes

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Unless otherwise noted, these codes are in RAW format.

  • For real PS2/cheat device, you'll have to use a code converter and also provide a Master Code (find one online or use a PS2 Master Code finder).
  • To use codes in PCSX2 emulator's pnach format, do:
patch=1,EE,XXXXXXXX,extended,YYYYYYYY
Where XXXXXXXX is the first half of the RAW code line, and YYYYYYYY is the second half.

Health Codes

Zombie Mode

Allows you to keep playing when you reach 0 health instead of instantly losing.

US:

// Single Play Zombie Mode
2017820c 10000026
// Versus P1/P3 Zombie Mode
2019985c 10000007
20199a5c 10000007
// Versus P2/P4 Zombie Mode
201998cc 100000cf
20199bec 10000007

Japan:

// Single Play Zombie Mode
201820FC 10000026
// Versus P1/P3 Zombie Mode
201A3724 10000007
201A3924 10000007
// Versus P2/P4 Zombie Mode 
201A3794 100000cf
201A3AB4 10000007

Korea

// Single Play Zombie Mode
20175C6C 10000026

Europe

// Single Play Zombie Mode
20153984 10000026

Side effects:

  • In multiplayer, weirdness may ensue if both sides reach FINAL with 0 health (e.g. I've seen the charts suddenly switch sides???)

Hit Accuracy Codes

Perfect Mode

Causes all hits and misses to be counted as GREAT and charge lots of health, deal lots of damage, and dodge all guard marks. (But it won't play hit/guard animations or hold notes.)

US:

// Perfect Mode
20119514 e4720008

Japan:

// Perfect Mode
2011D5D4 e4720008

Notes:

  • The hacked accuracy value may be higher than is actually possible to get in legitimate play, whoops.
  • This code affects both sides in multiplayer.

Timing Window Codes

Changes the window of opportunity for hitting each note.

Note: You can modify the codes to use your own values: Change the last 4 digits of each code to the value you want in hex.

Gitaroo Man Lives! timing windows

Changes window from its original value (0ED8, i.e. 3800) to the PSP version's value (1770, i.e. 6000). (Note: this code assumes the value uses the same unit in both games, e.g. 1 = 1/48000th of a second in both games)

US:

20010C91C 34071770
20011097C 34021770
200110ba0 34021770
200110dc4 34021770
200110fec 34021770

Japan:

201108EC 34071770
20114A3C 34021770
20114C60 34021770
20114E84 34021770
201150AC 34021770


16x timing windows

Increases timing window to ridiculous size, from the original value (0ED8, i.e. 3800) to 16x the original value (ED80, i.e. 60800).

US:

2010C91C 3407ED80
2011097C 3402ED80
20110ba0 3402ED80
20110dc4 3402ED80
20110fec 3402ED80

Japan:

201108EC 3407ED80
20114A3C 3402ED80
20114C60 3402ED80
20114E84 3402ED80
201150AC 3402ED80

Versus Player Codes

Choose Player 2 COM character

US:

20193448 10430048
2019356C 3404000?
20193570 AFA40110

Replace ? with the Player 2 COM character to use:

  • 0: 1st character
  • 1: 2nd character
  • 2: 3rd character

Using the 2nd or 3rd character on Stage 10 (Resurrection) will crash. The Versus menu character selection won't look any different, but it should load the right character anyway.

Emulator-only Codes

These codes are in PCSX2's pnach format, since they are unlikely to be useful on a real console.

Filenames to use for pnach files:

Japan: C1767D64.pnach
US: 7130C553.pnach
Korea: 38EC59EB.pnach
Europe: 27C6A287.pnach

Fix Stage 4 flashing triangles

Better than the usual settings fix because it doesn't cause flickering in other stages.

Japan:

patch=1,EE,00104140,word,00000000

US:

patch=1,EE,00102db0,word,00000000

Korea:

patch=1,EE,00102d40,word,00000000

Europe:

patch=1,EE,00102dd0,word,00000000

European version only: You also need to go into PCSX2's General Settings, then set the EE round mode to Negative and VU round mode to Chop/Zero, as those settings aren't in the PCSX2's game fixes database yet.

Enable more console messages

In PCSX2, if you enable the Log Window, the game will print some console messages as it runs. However, not all messages work by default. Use this code to enable all console messages. (I suppose you could use this on a real PS2 if you can get it to do console output somehow...)

Japan:

patch=1,EE,201465c8,extended,08073bac

US:

patch=1,EE,20142588,extended,08071444

Korea:

patch=1,EE,20140888,extended,08071d94

Europe:

patch=1,EE,201409e0,extended,0806b984

Obsolete emulator-only codes

Codes that are no longer needed because the issues they address have been fixed in recent PCSX2 versions.

Stage 8 blank face fix

(This issue was fixed in PCSX2 1.7.0, however you will still need it for the latest stable PCSX2 which is 1.6.0)

A hacky fix for the PCSX2 bug that makes Gregorio's face disappear at a specific part of Stage 8.

US:

// Stage 8 blank face fix
// This fix overwrites part of the unused model viewer, so disable this code if you want to use the model viewer.
patch=1,EE,201d9cf0,extended,080696a0
patch=1,EE,201a5a70,extended,00010144
patch=1,EE,201a5a74,extended,00010146
patch=1,EE,201a5a78,extended,10000000
patch=1,EE,201a5a7c,extended,10000000
patch=1,EE,201a5a80,extended,3c0a001a
patch=1,EE,201a5a84,extended,354a5a70
patch=1,EE,201a5a88,extended,dd490000
patch=1,EE,201a5a8c,extended,14A90002
patch=1,EE,201a5a90,extended,dd490008
patch=1,EE,201a5a94,extended,00a92825
patch=1,EE,201a5a98,extended,08076742
patch=1,EE,201a5a9c,extended,00000000