Cheat Codes
Unless otherwise noted, these codes are in RAW format.
- For real PS2/cheat device, you'll have to use a code converter and also provide a Master Code (find one online or use a PS2 Master Code finder).
- To use codes in PCSX2 emulator's pnach format, do:
patch=1,EE,XXXXXXXX,extended,YYYYYYYY
- Where XXXXXXXX is the first half of the RAW code line, and YYYYYYYY is the second half.
Health Codes
Zombie Mode
Allows you to keep playing when you reach 0 health instead of instantly losing.
US:
// Single Play Zombie Mode 2017820c 10000026 // Versus P1/P3 Zombie Mode 2019985c 10000007 20199a5c 10000007 // Versus P2/P4 Zombie Mode 201998cc 100000cf 20199bec 10000007
Japan:
// Single Play Zombie Mode 201820FC 10000026 // Versus P1/P3 Zombie Mode 201A3724 10000007 201A3924 10000007 // Versus P2/P4 Zombie Mode 201A3794 100000cf 201A3AB4 10000007
Korea
// Single Play Zombie Mode 20175C6C 10000026
Europe
// Single Play Zombie Mode 20153984 10000026
Side effects:
- In multiplayer, weirdness may ensue if both sides reach FINAL with 0 health (e.g. I've seen the charts suddenly switch sides???)
Hit Accuracy Codes
Perfect Mode
Causes all hits and misses to be counted as GREAT and charge lots of health, deal lots of damage, and dodge all guard marks. (But it won't play hit/guard animations or hold notes.)
US:
// Perfect Mode 20119514 e4720008
Japan:
// Perfect Mode 2011D5D4 e4720008
Notes:
- The hacked accuracy value may be higher than is actually possible to get in legitimate play, whoops.
- This code affects both sides in multiplayer.
Timing Window Codes
Changes the window of opportunity for hitting each note.
Note: You can modify the codes to use your own values: Change the last 4 digits of each code to the value you want in hex.
Gitaroo Man Lives! timing windows
Changes window from its original value (0ED8, i.e. 3800) to the PSP version's value (1770, i.e. 6000). (Note: this code assumes the value uses the same unit in both games, e.g. 1 = 1/48000th of a second in both games)
US:
20010C91C 34071770 20011097C 34021770 200110ba0 34021770 200110dc4 34021770 200110fec 34021770
Japan:
201108EC 34071770 20114A3C 34021770 20114C60 34021770 20114E84 34021770 201150AC 34021770
16x timing windows
Increases timing window to ridiculous size, from the original value (0ED8, i.e. 3800) to 16x the original value (ED80, i.e. 60800).
US:
2010C91C 3407ED80 2011097C 3402ED80 20110ba0 3402ED80 20110dc4 3402ED80 20110fec 3402ED80
Japan:
201108EC 3407ED80 20114A3C 3402ED80 20114C60 3402ED80 20114E84 3402ED80 201150AC 3402ED80
Versus Player Codes
Choose Player 2 COM character
US:
20193448 10430048 2019356C 3404000? 20193570 AFA40110
Replace ? with the Player 2 COM character to use:
- 0: 1st character
- 1: 2nd character
- 2: 3rd character
Using the 2nd or 3rd character on Stage 10 (Resurrection) will crash. The Versus menu character selection won't look any different, but it should load the right character anyway.
Emulator-only Codes
These codes are in PCSX2's pnach format, since they are unlikely to be useful on a real console.
Filenames to use for pnach files:
Japan: C1767D64.pnach US: 7130C553.pnach Korea: 38EC59EB.pnach Europe: 27C6A287.pnach
Fix Stage 4 flashing triangles
Better than the usual settings fix because it doesn't cause flickering in other stages.
Japan:
patch=1,EE,00104140,word,00000000
US:
patch=1,EE,00102db0,word,00000000
Korea:
patch=1,EE,00102d40,word,00000000
Europe:
patch=1,EE,00102dd0,word,00000000
European version only: You also need to go into PCSX2's General Settings, then set the EE round mode to Negative and VU round mode to Chop/Zero, as those settings aren't in the PCSX2's game fixes database yet.
Enable more console messages
In PCSX2, if you enable the Log Window, the game will print some console messages as it runs. However, not all messages work by default. Use this code to enable all console messages. (I suppose you could use this on a real PS2 if you can get it to do console output somehow...)
Japan:
patch=1,EE,201465c8,extended,08073bac
US:
patch=1,EE,20142588,extended,08071444
Korea:
patch=1,EE,20140888,extended,08071d94
Europe:
patch=1,EE,201409e0,extended,0806b984
Obsolete emulator-only codes
Codes that are no longer needed because the issues they address have been fixed in recent PCSX2 versions.
Stage 8 blank face fix
(This issue was fixed in PCSX2 1.7.0, however you will still need it for the latest stable PCSX2 which is 1.6.0)
A hacky fix for the PCSX2 bug that makes Gregorio's face disappear at a specific part of Stage 8.
US:
// Stage 8 blank face fix // This fix overwrites part of the unused model viewer, so disable this code if you want to use the model viewer. patch=1,EE,201d9cf0,extended,080696a0 patch=1,EE,201a5a70,extended,00010144 patch=1,EE,201a5a74,extended,00010146 patch=1,EE,201a5a78,extended,10000000 patch=1,EE,201a5a7c,extended,10000000 patch=1,EE,201a5a80,extended,3c0a001a patch=1,EE,201a5a84,extended,354a5a70 patch=1,EE,201a5a88,extended,dd490000 patch=1,EE,201a5a8c,extended,14A90002 patch=1,EE,201a5a90,extended,dd490008 patch=1,EE,201a5a94,extended,00a92825 patch=1,EE,201a5a98,extended,08076742 patch=1,EE,201a5a9c,extended,00000000